WCSA Publicidade




WCSA Publicidade



WiMAX Gets a Rocketboom Tech Treatment

A week prior to getting Intel Insiders inside the Intel WiMAX labs in Hillsboro, Oregon, Rocketboom’s Ellie Rountree took time during her Great Northwest visit to get a more in-depth, inside-the-labs experience of what WiMAX really is, how it works and why they call it 4G.

Ellie got her first WiMAX experience at the Consumer Electronics Show. But seeing the WiMAX’d Smart car parked inside the Intel booth was really a teaser. (Link to video)

Rocketboom Tech is an offspring segment from the pioneering online video show Rocketboom, that debuted in 2004. Intel began teaming up with Rocketboom founder Andrew Baron a few months ago to learn the craft of video storytelling and to support more resources on covering inspiring technology stories. It’s not a segment about gadgets, rather it’s a weekly look at people doing interesting things with technology that may have a impact on our daily lives.

WiMAX is one of those technologies — like Wi-Fi — that Intel is helping bring to the masses. Here is a narrated animation that shows the difference between smaller Wi-Fi hotspots and WiMAX wide area-spanning broadband wireless Internet that equipped laptops and mobile devices can access while on-the-move.

Ellie hopped inside the WiMAX-fitted Smart car and took it for a spin around the Intel Jones Farm campus in Hillsboro. Later, she got to ride shotgun so she could surf the Internet using an Intel Centrino 2, WiMAX-equipped laptop. While the car was going 65 miles an hour down the road, Ellie got to stream Internet videos using the same Clear WiMAX service people are using today in the Portland area.

This is a service that can feed broadband Internet to your home — inside you turn WiMAX into Wi-Fi to connect other devices — and to your laptop or mobile devices that either have WiMAX built in or can take the WiMAX dongle.

This is something I got to experience first-hand last week. It’s awesome! I’ll share more videos and photos in the coming days.

23/04/2009 02:17 PM

Energy and Carbon Savings on Campus - and the winner is....

I’d like to use this Earth Day opportunity to congratulate one of the heroes in the eco-technology movement: the University of Maine at Farmington. During the past month, the non-profit Climate Savers Computing Initiative (which was co-founded by Intel) sponsored a competition amongst 19 member universities, to see which one could recruit the highest percentage of their faculty, staff, and students to pledge to sustainable computing practices. The U of Maine Farmington bested them all, getting 24 percent of their campus residents to take the Climate Savers Computing Initiative pledge during the past month. For their campus, these commitments translate into 125 tons of CO2 savings per year, equal to 164 kilowatt-hours of energy and $17,000 in energy costs.

Overall, the competition resulted in 17,000 new pledges toward the mission of Climate Savers Computing, which result in 3,000 tons of carbon per year averted and 4.2 million kilowatt-hours of energy saved across the 19 campuses. Every university did a great job, and our planet is the big winner. More details are at http://www.climatesaverscomputing.org/news/press-releases/april-22-2009

However, there’s one more set of prizes to be awarded, for the video contest that ran in parallel with the Climate Savers Computing pledge contest. On May 4, check back here or at http://www.powerdownfortheplanet.org/video/ for the results of the video competition and a link to the winning videos!

Have a great Earth Day 2009 everyone!

Comments (0)
23/04/2009 02:04 PM

2009 Lang.NET Symposium

On April 14th the 2009 Lang.NET Symposium took place on the Microsoft Corporate campus in Redmond, WA and the session videos from the symposium are now online here.

In this years languages symposium you'll find some interesting discussions on the C# programming language version 4.0, safe concurrency using the Axum language, and concurrency using F#.

23/04/2009 01:56 PM

Real applications of power management for the Intel Xeon 5500 Platform

Back in the ?dot-com? days ? many companies would build datacenters across the globe with one thing in mind ? performance ? and costs weren?t an issue.  It was all about getting the job done, with little concern about the costs.  Well, times have changed and companies have become more energy conscious, not only to become better stewards in using natural resources, but consumers are looking for companies who can design and develop products that can meet their own ?green energy? power needs.  It?s not as important anymore to make or build something to be the ?best of class? it also has to be ?efficient? while being the best. 

Corporate initiatives to reduce power but still Enterprise companies have been Climate Savers, LessWatts.org and others have been pushing the technical envelope on how to reduce power usage for businesses large and small.YES!YouNehalem) Processors, but I want to show you how their efficiency can give back to your enterprise. Not only do the Xeon 5500 Series give you power and efficiency There are several scenarios we can go through concerning server workloads As you can see in the chart above, the server farm would start out the week with 85-90% load and the servers would run at full power the entire week. This would burn energy at 90% cost, even though the workload had died off toward the end of the week to about 15% - not very efficient. Once we brought in the Xeon 5500 based systems, we also enabled ACPI power management which is much more pronounced with the Xeon 5500 because of the increased number of P-states. Another key feature that weIntel Datacenter Manager by measuring the power usage and capping the maximum power utilized by the entire rack.Like many customers, power savings can have a large impact in your overhead costs.Intel Server Products are available today and ready for your datacenter short 8 months, so a little green goes a long way.

23/04/2009 01:40 PM

The first step is the hardest

It is always interesting to start a new job. All the excitement of a new adventure and the hope promise it holds. As I start my second week as the Relationship manager, I have found myself thinking a lot about how to start. Who should I call first? What new modes of communication are there for me to use? Where are you professors hanging out? Can I get there too?

So I started by calling professors I know and building a list of ?new professors? I want to contact. I tend to think of picking up the phone first and e-mailing second.  I would love to know how you like to communicate.  It is funny how doing something that I naturally find effortless becomes an effort when it is my job.  Fear not though, I have taken those first steps and I am off and running. I will be contacting many of you to find out how I can help you THINK PARALLEL

Establishing a new relationship is often started with awkward gestures and some fumbling.  Having been an instructor for over 20 years, it is that feeling of a new class being taught to freshman. They are looking to you to instruct them and you are looking to them for signs that they understand. Inevitability there is those moments of crushing silence, where both sides are looking for clues from the other.    In some ways that is how I feel right now.  I want to help you; I need you to help me. 

I guess I need to just pick up the phone and call.

23/04/2009 12:46 PM

Wow - only 4 responses?

This seems to be my favorite word lately. Just found another place to use it. I was just looking at the number of responses we have received so far for our latest poll on the Manageability Developer's Community. This poll has been out there for weeks and yet only 4 people have responded (probably all Intel employees at that.) All I could think was "Wow." If you are wondering what the poll is asking, here it is:

This is actually very surprising to me since all I ever hear is how hard it is to develop code for AMT. We thought for sure our developers would want to chime in on what features they would want to see simplified. Needless to say, we won't be able to take this to our AMT engineering teams for input - there is simply not enough data. Recently, Lance Atencio wrote a blog highlighting our last poll. In the comments area, one of our SDK developers commented the following:

As a member of one of those product development teams you refer to, I just wanted to emphasize again how important this feedback really is to us. It helps us decide how to allocate our resources and prioritize our projects. So, thanks to you for the poll, thanks to everyone who answered. I especially want to encourage everyone working with Intel AMT to take the time to give us your input: it really does make a difference!

It's too bad that this is not how Social Networks work. Lately I have been reading the "Groundswell" book and I'm beginning to understand why we get very little feedback from our users. Here are some stats from our Manageability Community and our Discussion Forum: In March, our Discussion Forum had 30 new threads (discussions) started with almost 19,000 views. There were 42 new blogs created in the Manageability topic and they had almost 25,000 views. Yet only 4 people have chosen to answer our Poll. Again... Wow.

We know you are out there, so why do we, at best, get 30 responses on our Polls? Well, the "Groundswell" Book covers this topic pretty well. The book segments the Social Media World using a "Social Technographics Profile" (the groups of people who make up the ecosystem that forms the "groundswell.")

  1. Creators (21%): they make social content - blogs, webpages, upload videos.
  2. Critics (37%): respond to content from others - post reviews, comment on blogs, participate in forums, edit WIKI articles.
  3. Collectors (19%): organize content for themselves or others, use RSS feeds, tags, and voting sites
  4. Joiners (35%): maitain profiles on social network sites and visit them
  5. Spectators (69%): consumers of the social content such as blogs, videos, podcasts, forums and reviews. This group does not comment but many will look at every single post that a forum gets and may even find great benefit. They are silent; I call them "Lurkers."
  6. Inactives(25%): neither create nor consume

This profile explains a lot, although I think that for some Forums/Communities, the percentages my vary depending on how exciting the topic is. I think that for our Community, there must be fewer Creators and Critics (those who are creating the most (like me) are being paid to do it, for example.) And judging from how many new threads vs. how many views, it might be reasonable to suspect that we have quite a few more Spectators than 69%.

I have had to explain to a number of my Intel Colleagues why their content did not get any comments (it is really strange to put something out there that you find to be great stuff and it is met with silence - one wonders if they should even bother.) My response is always: "Look at the number of views and look at the number of downloads - looking at the data is the only way to tell that your content is being consumed."

So, even though Polls aren't seeming to work (because the bulk of our audience are "Lurkers") we will continue to post them! Our next steps is to try to figure out what our audience needs from Intel AMT and we'll let you all know. And those who object will certainly let us know (if you are in the right category, that is.)

My colleagues and I will now attempt to form the future of Intel AMT by telling "you" our audience, what you need and correcting that should someone tell us otherwise. (Big Grin!)

23/04/2009 07:02 AM

Level Up 2009 - Game Development Resources

Hello All!. Well its been about a month since we launched the Level Up 2009 Game Demo Challenge, and I must say that things are off to a good start. We have had quite a few entries across all the categories, and also some really good plugs from some external websites. This is a great opportunity! Send in your entries before July 1st 2009!

I wanted to touch on some of the resources that are available to get your game to that next level -

For those of you in the process of designing you game, why not include Physics algorithms to give it that real-world behavior? I don?t know if you saw it or not, but you can now download a FREE evaluation copy of the Havok tools! The evaluation is a binary only bundle that includes libraries, samples, and technical documentation for software developers. They have also included the Havok Behavior Tool - a great way to add physically aware behaviors to your 3D characters. If you haven't already, check out the Havok downloads here: http://software.intel.com/sites/havok/

Another great resource for those developing mobile aware applications is the Intel Laptop Gaming TDK, version 2.1. This kit is a collection of API's for network connectivity, power management, display information, processor information, and now includes functions to add Ad-Hoc Peer-to-Peer networking capabilities. By including these functions in your code, you can effectively make your game "mobile aware" with very little overhead from you. We are hoping to see some innovate uses of the TDK with the Game-On-The-Go category. Check it out here: http://software.intel.com/en-us/articles/intel-laptop-gaming-technology-development-kit/

Last but not least, have you checked out our new Intel Graphics Performance Analyzer yet?
http://software.intel.com/en-us/articles/intel-gpa/. This new tool suite allows you to understand where the system and graphics engine is spending its time, and gives developers an opportunity to tune their code for the graphics parts. Think Vtune for Graphics parts. Is an excellent tool and worth a check out.

These are just a few of the resources out there to help you get your game to the next level. I'd like to hear what YOU typically use to develop a game. Leave me a comment!

Thanks for reading, Happy Coding!

Eric

23/04/2009 05:18 AM

Craig Barrett on Governments Fostering Innovation Economies

Recently I traveled to China and Vietnam where I met with government leaders to discuss education policy, telecom liberalization and the need to include IT in national stimulus packages.

This was my 15th trip to China and 4th trip to Vietnam over the last decade or so. Anyone visiting these nations is struck by the pace of change. The change is not random. It results from the focused actions of the governments and the industry of the people.

In this period of economic transition, governments have a crucial role in positioning their nations for long-term competitiveness. No one can do it alone - collaboration through public-private partnerships, a long-term view, high expectations from the education system, and the willingness to make and implement tough decisions are essential.

Looking at the stimulus package that China is implementing you get an idea of how they are looking forward in the 21st Century. The package includes many IT and physical infrastructure items as well as recognizing that incorporating the 800 million rural Chinese in any growth plan is absolutely critical. I moderated a forum in Beijing on Rural IT and what role it will play in bringing educational, health care and economic development advances. There was great enthusiasm for the topic.

And in Vietnam, I also saw the government taking many of the right steps - liberalizing telecoms, increasing access to PCs and broadband, and fostering a pipeline of talent. Although a socialist country, competition is at the cornerstone of many of Vietnam’s initiatives - e.g. telecom liberalization. Vietnam now has some of the lowest broadband rates in the region. Demand in urban areas for DSL currently outstrips supply - a good problem to have.

Vietnam needs to maintain the pace of telecom liberalization - with fixed DSL approaching its cost limit, WiMAX represents a fast and cost effective way for Vietnam to increase broadband penetration in both metro and rural areas.

After visiting both countries I remain convinced of the importance of digital literacy in our knowledge-based global economy. China has already worked with Intel to train over 1 million teachers on how to incorporate technology into the class room. On this trip we and Vietnam’s Ministry of Education announced our intention to put connected PCs in the hands of 1 million Vietnamese teachers and train them as well. Additionally we awarded 28 scholarships to talented Vietnamese engineering students who will complete their studies at Portland State University and then commence work with Intel upon their return home.

China and Vietnam are both working to foster an innovation economy and be better positioned for long-term national competitiveness. I see this trend everywhere including in the United States where President Obama’s stimulus package includes funds for broadband, digital health records, math and science education, basic research and much more.

While these national stimulus plans are good business opportunities for the technology industry, in the longer term there will be more emphasis on IT and its importance for education, health care, and economic development. The long-term impact on individuals worldwide could be more far-reaching. Perhaps that is the sunlight we see at the end of this economic recession.

Comments (0)
23/04/2009 02:19 PM

IT Managers Refuse to Play in the Playground

In the spirit of continuous improvement and site optimization, Intel has decided to begin consolidating communities here within Open Port.  The IT Playground was launched about a year and a half ago and was designed to be a fun zone dedicated to games and funny videos and other entertaining content.

There were some really cool rock videos posted for the Hard Rock Soft Rock campaign featuring Christopher Guest of Spinal Tap.There were promotions for games like Robobrawl and IT Manager 2 online games.But at the end of the day, there just wasn't any value created for you - our users.vPro Expert Center.

22/04/2009 12:12 PM

Parallel Extensions offer backward compatibility

Many developers are working with the features offered by C# 3.0 and .Net 3.5 to exploit multi-core CPUs. Parallel Extensions, which will be part of .Net 4.0 in Visual Studio 2010 are entering Beta 1. Luckily, they will offer backward compatibility.

Parallel Extension will offer a lot of interesting features related to multi-core programming. So, developers face many questions:

? ¿Is .Net 4.0 going to be backward compatible with my existing threading code? Luckily, the answer to this question is YES. You will be able to keep the existing code running while taking advantage of the new features. Besides, it will run faster because there are a lot of improvements in previous features offered by .Net 3.5.

? ¿Will I be able to take advantage of my training in threaded and concurrent programming? Another YES. Parallel Extensions offer new features that simplify the many multi-core and concurrent programming tasks. Your existing knowledge will be very useful to begin working with these shortcuts. You will see a lot of tasks really simplified. However, you have to understand what you?re doing in order to avoid problems.

? ¿Can I combine previous threading mechanisms with Parallel Extensions? Yes. You have to be careful with some issues. However, if you understand what you?re doing, it will work fine. For example, you can use a ThreadPool combined with PLINQ. If you use the right parameters to specify the degree of parallelism for the ThreadPool and PLINQ, you will be able to exploit the right number of cores.

? As they offer high-level concurrency structures, ¿Do I have to forget about hardware? No, no and no. Understanding multi-core hardware is the key to a successful parallelized application. A paradigm shift is needed.

Developers will be able to convert their code as needed in order to take full advantage of .Net 4.0 Parallel Extensions. There is no need to reconvert all the existing multithreading code. However, you?d rather take advantage of the new features as soon as possible.

22/04/2009 10:34 AM

Yahoo bot last visit powered by MyPagerank.Net Msn bot last visit powered by MyPagerank.Net WCSA Topsites - http://www.autosurf.wcsa.info Bookmark and Share TopSites EmpresaHost TopSites WCSA - Publicidade Progressiva para seu Site!!





Não confunda o Original com cópias. Aqui seu anúncio é tratado com seriedade.

Site 100% Compativel com o Google Chrome - Versão Oficial 1583 v0.2.149.27 ou superior, Firefox 1.5 ou Superior e Safari 3 ou Superior.


Downloads